|
FBAnimationNode | GetAnimationNode () |
| Get the animation node for the property.
|
|
| FBPropertyAnimatable () |
| Constructor.
|
|
bool | AllowsMuting () |
| AllowsMuting.
|
|
FBBox | GetBox () |
| Get the owner box.
|
|
FBColor | GetColor (int pIndex) |
| Get the color of a particular FCurve of the property.
|
|
str | GetDataTypeName () |
| Get the property datatype name.
|
|
bool | HasSomethingMuted () |
| HasSomethingMuted.
|
|
bool | IsAnimated () |
| Is the property animated.
|
|
bool | IsFocused () |
| Is the property focused (keyable).
|
|
bool | IsFocusedChild (int pIndex) |
| Get the focus (keyable) state of child component.
|
|
bool | IsMemberMuted (int pIndex) |
| IsMemberMuted.
|
|
bool | IsMuted () |
| IsMuted.
|
|
| Key () |
| Key the property.
|
|
| KeyAt (FBTime pTime) |
| Key the property at time (t).
|
|
| KeyRemoveAt (FBTime pTime) |
| Remove the key at time (t).
|
|
bool | ResetColor (int pIndex) |
| Revert the FCurves to their default color.
|
|
| SetAnimated (bool pState, bool pCheckLocked=False) |
| Set the animation state of the property.
|
|
bool | SetColor (FBColor pColor, int pIndex) |
| Set the color of the FCurves for the property.
|
|
| SetFocus (bool pState) |
| Set the property's focus (keyable) state.
|
|
bool | SetFocusChild (int pIndex, bool pState) |
| Set the focus (keyable) state of child component.
|
|
| SetMemberMuted (int pIndex, bool pMuted) |
| SetMemberMuted.
|
|
| SetMuted (bool pMuted) |
| SetMuted.
|
|
| FBProperty () |
| Constructor.
|
|
bool | AllowsLocking () |
| AllowsLocking.
|
|
str | AsString (FBDataAsStringFlag pFlag=kFBDataAsStringUI) |
| Get the property value as a string.
|
|
str | EnumList (int pIndex) |
| Return the string of an enum value.
|
|
FBStringList | GetEnumStringList (bool pCreateIt=False) |
| String list for enum properties.
|
|
float | GetMax () |
| GetMax.
|
|
float | GetMin () |
| GetMin.
|
|
str | GetName () |
| Get the property's name.
|
|
bool | GetPropertyFlag (FBFlag pFlag) |
| GetPropertyFlag.
|
|
FBFlag | GetPropertyFlags () |
| GetPropertyFlags.
|
|
FBType | GetPropertyType () |
| Get the property's type.
|
|
str | GetPropertyTypeName () |
| Get the property's type name.
|
|
FBProperty | GetReferencedProperty () |
| Get the referenced property, in the case of this property is a reference property (see the IsReferenceProperty() method).
|
|
int | GetSubMemberCount () |
| GetSubMemberCount.
|
|
bool | HasSomethingLocked () |
| HasSomethingLocked.
|
|
bool | IsAnimatable () |
|
bool | IsInternal () |
|
bool | IsList () |
| Verify if property is of this type.
|
|
bool | IsLocked () |
| IsLocked.
|
|
bool | IsMaxClamp () |
| Indicate if maximum value clamping will be applied on user input value.
|
|
bool | IsMemberLocked (int pIndex) |
| IsMemberLocked.
|
|
bool | IsMinClamp () |
| Indicate if minimum value clamping will be applied on user input value.
|
|
bool | IsObjectList () |
| Indicate if is an instance of FBPropertyListObject.
|
|
bool | IsReadOnly () |
| Is property read-only?
|
|
bool | IsReferenceProperty () |
|
bool | IsTextureConnectableProperty () |
|
bool | IsUserProperty () |
|
| ModifyPropertyFlag (FBFlag pFlag, bool pValue) |
| ModifyPropertyFlag.
|
|
| NotifyEnumStringListChanged () |
| Notify system that the enum list was modified.
|
|
str | OriValueAsString () |
| Get the property original value (before any modification) as string.
|
|
| SetLocked (bool pLocked) |
| SetLocked.
|
|
| SetMax (float pMax, bool pForceMaxClamp=False) |
| SetMax.
|
|
| SetMemberLocked (int pIndex, bool pLocked) |
| SetMemberLocked.
|
|
| SetMin (float pMin, bool pForceMinClamp=False) |
| SetMin.
|
|
| SetName (str pName) |
| Set the property's name.
|
|
bool | SetString (str pString) |
| Set the property value from a string.
|
|