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| FBAnimationNode | GetAnimationNode () |
| | Get the animation node for the property.
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| | FBPropertyAnimatable () |
| | Constructor.
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| bool | AllowsMuting () |
| | AllowsMuting.
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| FBBox | GetBox () |
| | Get the owner box.
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| FBColor | GetColor (int pIndex) |
| | Get the color of a particular FCurve of the property.
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| str | GetDataTypeName () |
| | Get the property datatype name.
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| bool | HasSomethingMuted () |
| | HasSomethingMuted.
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| bool | IsAnimated () |
| | Is the property animated.
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| bool | IsFocused () |
| | Is the property focused (keyable).
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| bool | IsFocusedChild (int pIndex) |
| | Get the focus (keyable) state of child component.
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| bool | IsMemberMuted (int pIndex) |
| | IsMemberMuted.
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| bool | IsMuted () |
| | IsMuted.
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| | Key () |
| | Key the property.
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| | KeyAt (FBTime pTime) |
| | Key the property at time (t).
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| | KeyRemoveAt (FBTime pTime) |
| | Remove the key at time (t).
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| bool | ResetColor (int pIndex) |
| | Revert the FCurves to their default color.
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| | SetAnimated (bool pState, bool pCheckLocked=False) |
| | Set the animation state of the property.
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| bool | SetColor (FBColor pColor, int pIndex) |
| | Set the color of the FCurves for the property.
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| | SetFocus (bool pState) |
| | Set the property's focus (keyable) state.
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| bool | SetFocusChild (int pIndex, bool pState) |
| | Set the focus (keyable) state of child component.
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| | SetMemberMuted (int pIndex, bool pMuted) |
| | SetMemberMuted.
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| | SetMuted (bool pMuted) |
| | SetMuted.
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| | FBProperty () |
| | Constructor.
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| bool | AllowsLocking () |
| | AllowsLocking.
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| str | AsString (FBDataAsStringFlag pFlag=kFBDataAsStringUI) |
| | Get the property value as a string.
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| str | EnumList (int pIndex) |
| | Return the string of an enum value.
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| FBStringList | GetEnumStringList (bool pCreateIt=False) |
| | String list for enum properties.
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| float | GetMax () |
| | GetMax.
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| float | GetMin () |
| | GetMin.
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| str | GetName () |
| | Get the property's name.
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| bool | GetPropertyFlag (FBFlag pFlag) |
| | GetPropertyFlag.
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| FBFlag | GetPropertyFlags () |
| | GetPropertyFlags.
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| FBType | GetPropertyType () |
| | Get the property's type.
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| str | GetPropertyTypeName () |
| | Get the property's type name.
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| FBProperty | GetReferencedProperty () |
| | Get the referenced property, in the case of this property is a reference property (see the IsReferenceProperty() method).
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| int | GetSubMemberCount () |
| | GetSubMemberCount.
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| bool | HasSomethingLocked () |
| | HasSomethingLocked.
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| bool | IsAnimatable () |
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| bool | IsInternal () |
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| bool | IsList () |
| | Verify if property is of this type.
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| bool | IsLocked () |
| | IsLocked.
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| bool | IsMaxClamp () |
| | Indicate if maximum value clamping will be applied on user input value.
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| bool | IsMemberLocked (int pIndex) |
| | IsMemberLocked.
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| bool | IsMinClamp () |
| | Indicate if minimum value clamping will be applied on user input value.
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| bool | IsObjectList () |
| | Indicate if is an instance of FBPropertyListObject.
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| bool | IsReadOnly () |
| | Is property read-only?
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| bool | IsReferenceProperty () |
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| bool | IsTextureConnectableProperty () |
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| bool | IsUserProperty () |
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| | ModifyPropertyFlag (FBFlag pFlag, bool pValue) |
| | ModifyPropertyFlag.
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| | NotifyEnumStringListChanged () |
| | Notify system that the enum list was modified.
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| str | OriValueAsString () |
| | Get the property original value (before any modification) as string.
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| | SetLocked (bool pLocked) |
| | SetLocked.
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| | SetMax (float pMax, bool pForceMaxClamp=False) |
| | SetMax.
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| | SetMemberLocked (int pIndex, bool pLocked) |
| | SetMemberLocked.
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| | SetMin (float pMin, bool pForceMinClamp=False) |
| | SetMin.
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| | SetName (str pName) |
| | Set the property's name.
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| bool | SetString (str pString) |
| | Set the property value from a string.
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