Point Select Modifier

The Point Select modifier lets you quickly select and edit points. You can use the Point Select modifier to work with 3DGS data, or create your own point data directly in 3ds Max.

The modifier works with any Point data type, like an Editable Point object or an object with the Turn to Point modifier applied, but it can also be applied to other data types. For example, if the Point Select modifier is applied to a primitive object, its vertices are automatically turned into points, and the modified object is converted to a Points object type.

You can also use Point Select to drive a point selection into another modifier. For example, if you select a specific set of points, you can affect them with the Point Instance modifier.

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Interface

Selection rollout

Soft Selection rollout

Lets you select points using the Soft Selection controls. For more information about the controls, see Soft Selection Rollout.

Procedures

The following workflow example highlights the parameters available in the Selection Rollout and explains how to use them with 3DGS points: