ufe 7.0
Universal Front End is a DCC-agnostic component that will allow a DCC to browse and edit data in multiple data models
hierarchyHandler.h
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1#line 1 "D:/Jenkins/workspace/EMS/ECG/ufe/full/ufe-full-python3.13-windows/ufe/include/hierarchyHandler.h"
2#ifndef UFE_HIERARCHYHANDLER_H
3#define UFE_HIERARCHYHANDLER_H
4
5// ===========================================================================
6// Copyright 2025 Autodesk, Inc. All rights reserved.
7//
8// The use of this software is subject to the Autodesk Terms of Use or other
9// license agreement provided at the time of installation or download, or
10// which otherwise accompanies this software.
11// ===========================================================================
12
13#include "hierarchy.h"
14#include "sceneItem.h"
15
17
18class Path;
19
21
28{
29public:
30 typedef std::shared_ptr<HierarchyHandler> Ptr;
31
34
37
40
46 virtual Hierarchy::Ptr hierarchy(const SceneItem::Ptr& item) const = 0;
47
52 virtual SceneItem::Ptr createItem(const Path& path) const = 0;
53
56};
57
58}
59
60#endif /* UFE_HIERARCHYHANDLER_H */
Factory base class for scene hierarchy interface.
HierarchyHandler()
Constructor.
virtual Hierarchy::ChildFilter childFilter() const =0
Return the child filter for the hierarchy.
std::shared_ptr< HierarchyHandler > Ptr
virtual Hierarchy::Ptr hierarchy(const SceneItem::Ptr &item) const =0
virtual SceneItem::Ptr createItem(const Path &path) const =0
HierarchyHandler(const HierarchyHandler &)=default
Default copy constructor.
virtual ~HierarchyHandler()
Destructor.
std::shared_ptr< Hierarchy > Ptr
Definition: hierarchy.h:73
std::list< ChildFilterFlag > ChildFilter
Definition: hierarchy.h:74
Identify an object or 3D path in the scene.
Definition: path.h:40
std::shared_ptr< SceneItem > Ptr
Definition: sceneItem.h:45
Path path(const std::string &pathString)
#define UFE_NS_DEF
Definition: ufe.h:36
#define UFE_SDK_DECL
Definition: ufeExport.h:35