ufe 7.0
Universal Front End is a DCC-agnostic component that will allow a DCC to browse and edit data in multiple data models
object3dNotification.h
Go to the documentation of this file.
1#line 1 "D:/Jenkins/workspace/EMS/ECG/ufe/full/ufe-full-python3.13-windows/ufe/include/object3dNotification.h"
2#ifndef UFE_OBJECT3DNOTIFICATION_H
3#define UFE_OBJECT3DNOTIFICATION_H
4
5// ===========================================================================
6// Copyright 2025 Autodesk, Inc. All rights reserved.
7//
8// The use of this software is subject to the Autodesk Terms of Use or other
9// license agreement provided at the time of installation or download, or
10// which otherwise accompanies this software.
11// ===========================================================================
12
13#include "notification.h"
14#include "path.h"
15
17
19
26{
27public:
36 const Path& path() const;
37
38private:
40};
41
42}
43
44#endif /* UFE_OBJECT3DNOTIFICATION_H */
Base class for all notifications.
Definition: notification.h:30
Identify an object or 3D path in the scene.
Definition: path.h:40
Visibility changed notification.
VisibilityChanged(const VisibilityChanged &)=default
Default copy constructor.
VisibilityChanged(const Path &path)
const Path & path() const
~VisibilityChanged() override
Destructor.
Path path(const std::string &pathString)
#define UFE_NS_DEF
Definition: ufe.h:36
#define UFE_SDK_DECL
Definition: ufeExport.h:35