ufe 7.0
Universal Front End is a DCC-agnostic component that will allow a DCC to browse and edit data in multiple data models
transform3dPathSubject.h
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1#line 1 "D:/Jenkins/workspace/EMS/ECG/ufe/full/ufe-full-python3.13-windows/ufe/include/transform3dPathSubject.h"
2#ifndef UFE_TRANSFORM3DPATHSUBJECT_H
3#define UFE_TRANSFORM3DPATHSUBJECT_H
4
5// ===========================================================================
6// Copyright 2025 Autodesk, Inc. All rights reserved.
7//
8// The use of this software is subject to the Autodesk Terms of Use or other
9// license agreement provided at the time of installation or download, or
10// which otherwise accompanies this software.
11// ===========================================================================
12
13#include "common/ufeExport.h"
14
15#include "pathSubject.h"
16
18
20
28{
29public:
30 typedef std::shared_ptr<Transform3dPathSubject> Ptr;
31
34
40};
41
42}
43
44#endif /* UFE_TRANSFORM3DPATHSUBJECT_H */
Identify an object or 3D path in the scene.
Definition: path.h:40
Helper to make a Path observable.
Definition: pathSubject.h:39
Helper to observe transform3d changes on a path.
~Transform3dPathSubject() override
Destructor.
Transform3dPathSubject(const Path &path)
std::shared_ptr< Transform3dPathSubject > Ptr
Path path(const std::string &pathString)
#define UFE_NS_DEF
Definition: ufe.h:36
Definition of macros for symbol visibility.
#define UFE_SDK_DECL
Definition: ufeExport.h:35