Creates a transient cylinder object.
This is a static method. |
This is a static method. |
| Type | Description |
| Cylinder | Returns the new Cylinder object or null if the creation failed. |
| Name | Type | Description |
| origin | Point3D | The origin point (center) of the base of the cylinder. |
| axis | Vector3D | The center axis (along the length) of the cylinder that defines its normal direction. |
| radius | double | The radius of the cylinder. |