Creates a transient cylinder object.
This is a static method.
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This is a static method.
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Type | Description |
Cylinder | Returns the new Cylinder object or null if the creation failed. |
Name | Type | Description |
origin | Point3D | The origin point (center) of the base of the cylinder. |
axis | Vector3D | The center axis (along the length) of the cylinder that defines its normal direction. |
radius | double | The radius of the cylinder. |