Gets and sets the direction of the line.
# Get the value of the property.propertyValue = infiniteLine3D_var.direction# Set the value of the property.infiniteLine3D_var.direction = propertyValue
#include <Core/Geometry/InfiniteLine3D.h>// Get the value of the property.Ptr<Vector3D> propertyValue = infiniteLine3D_var->direction();// Set the value of the property, where value_var is a Vector3D.bool returnValue = infiniteLine3D_var->direction(value_var);