InteractionsMachineElement.apply Method

Parent Object: InteractionsMachineElement

PreviewThis functionality is provided as a preview of intended future API capabilities. You are encouraged to use it and report any problems or suggestions using the Fusion API and Scripts forum.

Because this is a preview of future functionality, there is the possibility that it will change, which will possibly break any existing programs that use this functionality. Because of that, you should never deliver any programs that use any preview capabilities. For a distributed program, you should wait until it has moved from preview to released state.


Defined in namespace "adsk::cam" and the header file is <Cam/Machine/InteractionsMachineElement.h>

Description

Add an MachineInteractionPair. This will overwrite any existing MachineInteractionPair with the same item1 and item2.

Syntax

"interactionsMachineElement_var" is a variable referencing an InteractionsMachineElement object.
returnValue = interactionsMachineElement_var.apply(setting)
"interactionsMachineElement_var" is a variable referencing an InteractionsMachineElement object.

#include <Cam/Machine/InteractionsMachineElement.h>

returnValue = interactionsMachineElement_var->apply(setting);

Parameters

Name Type Description
setting MachineInteractionPair

Version

Introduced in version September 2025