Turning

Turning is a process where a stationary cutting tool machines a part while the part is rotating. Machining is limited to a 2-axis plane, typically the ZX plane: the vertical X axis and the horizontal Z axis.

animation for turning overview

In turning operations, a part is fixed on the rotating chuck.

Turning machines

For turning operations, you use machines called lathes. A lathe rotates the part about the axis of rotation to machine an object that is symmetrical about that axis.

In Fusion, use the Machine Library dialog to select a machine from the standard Fusion library or from your personal libraries. You can also create custom machines.

The tool is mounted on the machine's part called a turret. It can hold several cutting tools, rotate about its vertical axis, and perform different operations in one session. Using turrets helps increase process productivity.

animation for turning overview

Turret. The number of tool blocks (1) varies depending on the machine. The tool holder (2) fixes the cutting tool (3) to the turret.

Turning enables you to machine cylindrical or conical parts, such as shafts, rings, wheels, bores, and threads.