You can set key attributes in the following ways:
- The
Animation menu set
Key menu has entries for setting and controlling keys.
- Path Animation uses 3D curves to set the direction of animated objects.
- The
Attribute Editor
and
Channel Box
have menu items for setting keys for the attributes displayed.
- You can use keyboard
Animation hotkeys to set keys for transformation node attributes.
- The Runtime Command Editor lets you can enter custom MEL or Python scripts to create runtime commands. You can use
Marking Menus to edit keys.
- The
Graph Editor
lets you set and edit keys for existing animation.
- The
Dope Sheet editor lets you set and edit keys for existing animation.