You can display all sorts of scene information, such as current frame, frame rate, the view axis, the origin axis, polygon count, and more in a view panel using the Heads Up Display (HUD) options.
To create or edit a custom readout in the HUD, use the headsUpDisplay MEL command as described in Create a custom heads-up display readout.
To... | Do this |
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Show or hide HUD items in all view panels. |
Select items from the Heads Up Display (HUD) Options. submenu - seeTip: Pressing and holding
Ctrl keeps this menu open
while selecting multiple options. (It will close when you move the mouse away from the menu.) If you prefer to display this menu as a separate window so you can toggle settings on and off, click the tear-off line at the top. (See
Tear off menus in the
Menus and Menusets topic for an example.)
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Show or hide the HUD per view panel. |
In the view panel, toggle the option. This shows or hides all HUD items at once. |
Change the colors of the HUD text |
Choose Color Settings window. Expand the Heads Up Display section on the General tab and set the colors for each option. to open the |
Set the display default preference for the view axis (lower-left corner of the view panel) and the origin axis |
Choose Display, then toggle the option for Axes > View axis and Origin axis. to open the Preferences window, select |