PtexExtractor/PtexPaintExporter.h
#if defined(JAMBUILD)
#else
#include "../../include/Mudbox/mudbox.h"
#include "../../include/MapExtractor/MapExtractorInterface.h"
#include "../../include/UVlessPainting/UVGeneratorInterface.h"
#endif
{
PtexPaintExporter();
virtual void Export(
const QString &sFileName,
int iFileTypeIndex,
const Mesh *pSourceSurface,
TexturePool *pSource );
template < typename tType, int iMultiplier >
};