Classes | |
| class | Data |
| This structure represents the data which is calculated by the samplers, and passed to the utilizers. More... | |
| class | Gate |
| This node is used to change data from a Sampler before it is processed by the Utilizer node. More... | |
| class | Layout |
| This node is responsible to collect the surface points on the target mesh which needs data to be computed for. More... | |
| class | Locator |
| class | MapExtractor |
| This is the cental modul for map extraction, this node controls the map extraction process by communicating with the different modules. More... | |
| class | Mapping |
| class | Sampler |
| This is a base class for a sampler node, which can generate some data for a given target-source surface point pair. More... | |
| class | SamplerUI |
| This class represents the user interface which belongs to a sampler in map extraction. More... | |
| class | TargetLocation |
| This class holds information about a reference point on the target mesh. More... | |
| class | Utilizer |
| This is the final module in the map extraction process, which gets the data calculated by the samplers, and decides what to do with it. More... | |
Enumerations | |
| enum | PhaseEventType { eventSectionStart, eventSectionEnd, eventQueueFlush, eventQueueLocated, eventQueueProcessed, eventTargetStart, eventTargetEnd } |
| Types of the events occuring during extraction. More... | |
| enum PhaseEventType |
Types of the events occuring during extraction.
Examples: Definition at line 322 of file MapExtractorInterface.h.