Classes | |
class | Data |
This structure represents the data which is calculated by the samplers, and passed to the utilizers. More... | |
class | Gate |
This node is used to change data from a Sampler before it is processed by the Utilizer node. More... | |
class | Layout |
This node is responsible to collect the surface points on the target mesh which needs data to be computed for. More... | |
class | Locator |
class | MapExtractor |
This is the cental modul for map extraction, this node controls the map extraction process by communicating with the different modules. More... | |
class | Mapping |
class | Sampler |
This is a base class for a sampler node, which can generate some data for a given target-source surface point pair. More... | |
class | SamplerUI |
This class represents the user interface which belongs to a sampler in map extraction. More... | |
class | TargetLocation |
This class holds information about a reference point on the target mesh. More... | |
class | Utilizer |
This is the final module in the map extraction process, which gets the data calculated by the samplers, and decides what to do with it. More... | |
Enumerations | |
enum | PhaseEventType { eventSectionStart, eventSectionEnd, eventQueueFlush, eventQueueLocated, eventQueueProcessed, eventTargetStart, eventTargetEnd } |
Types of the events occuring during extraction. More... | |
enum PhaseEventType |
Types of the events occuring during extraction.
Definition at line 322 of file MapExtractorInterface.h.