VolumeTexture/VolumeTexture.h
#if defined (JAMBUILD)
#else
#include "../../include/Mudbox/mudbox.h"
#include "../../include/MapExtractor/MapExtractorInterface.h"
#endif
class VolumeTexture :
public Sampler
{
virtual QString Name(
const ClassDesc * )
const {
return QObject::tr(
"Volume Texture"); };
virtual struct DataInfo DataInfo( void ) const;
};