Subdivision level and symmetry hotkeys

If a shortcut entry is blank in the shortcut table it means that there is currently no shortcut assigned to the action, but it is available for reassignment. See Customize keyboard shortcuts for information on how to reassign keys for different actions.

Action

Windows and Linux

Mac OS X

Results

Add Subdivision Level Shift + D Shift + D Subdivides the active model.
Subdivide Options Ctrl + Shift + D Command + Shift + D Opens the Subdivision Options window.
Repair MUD Ctrl + Shift + 0 Command + Shift + 0
Step Level Up Page Up Page Up Displays the next (higher) subdivision level on the active model.
Level Up Faces
Step Level Down Page Down Page Down Displays the next (lower) subdivision level on the active model.
Level Down Faces
Show Face Info O O
Set Topological Axis Ctrl + V Command + V Sets the topological axis for symmetry and layer operations. Two adjacent faces of a model's topological center line must be selected when the hotkey is pressed.
Toggle crease Normal

Available only when Preserve Hard Edges is on. When on, Mudbox handles hard edges as infinite creasing edges during subdivision and creates a continuous crease, similar to hard edges with the TurboSmooth modifier in 3ds Max. This means edges are only smoothed along the edge direction, but not smoothed along the direction across the edges. Normals along the edges are changed smoothly, but normals on the left side of the edge change dramatically to normals on the right side. (The effect is to round over corners and edges.)

Rebuild Octree Ctrl + Shift + \ Ctrl + Shift + \
Performance Ctrl + P Command + P
Delete UVs Removes the UVs from the mesh.
Recreate UVs

Creates UVs for the currently active subdivision level by interpolating the model's UVs at the base level (level 0), only if UVs exist at the base level.

Related topics

Customize keyboard shortcuts

Hotkeys window