Sent from Maya... | Imported into Mudbox... |
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A single blendshape node with targets |
Each target is imported as a sculpt layer |
A single blendshape node with a target group that contains targets |
A sculpt layer group with sculpt layers for each target |
Multiple blendshape nodes with targets for each blend shape
Tip: When working with multiple blendshape nodes, you can organize your targets in target groups, so they remain separate when that are imported into Mudbox. Otherwise, all targets are merged together.
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Each target is imported as a sculpt layer |
You can edit the imported blendshape nodes in Mudbox and merge back to the Maya scene without losing the modifications. This interoperability helps you to perform finer sculpting on the imported blendshapes in Mudbox and then merge them back to Maya.
For example, to merge back blendshape modifications to a Maya scene
The blendshape targets or meshes in the corresponding Maya scene are updated correctly with the modifications.