Interoperability in Mudbox
Topics in this section
Model file formats
Export paint layers
Importing models
Import UVs
Import and export using FBX
Import a reference image
Import an image as a texture map
Import and export objects with creasing and hard edges
Import Mudbox files from earlier versions
Import PTEX files
Import topology changes
Rebuild subdivision levels for an imported mesh
Save or export your work
Sending files between 3ds Max and Mudbox
Send files to Maya, 3ds Max, Softimage, and Flame
Sending Maya image planes to Mudbox
Sending Maya blendshapes to Mudbox
Transfer properties between meshes
Troubleshoot file import and export
Troubleshoot mesh errors
Use the same system units in 3ds Max and Mudbox
Send To option is greyed out