#include <avoidanceworkspace.h>
AvoidanceWorkspace aggregates at once:
Functions | |
| AvoidanceWorkspace () | |
| void | Reset (const AvoidanceCollider &rootCollider, KyFloat32 visualDebugAltitude=0.0f) |
| Reset the workspace and prepare it for a given root collider. More... | |
| AvoidanceWorkspaceAddColliderResult | AddCollider (const AvoidanceConfig &config, AvoidanceCollider &collider) |
| Compute the time to collision and filters accordingly: More... | |
| KyFloat32 | ComputeAvoidanceScore (const Vec2f &candidateVelocity, const KyFloat32 safetyDistance, const KyFloat32 timeHorizon, KyFloat32 &collisionTime, KyInt32 &colliderIndex) const |
| Computes the avoidance score. More... | |
Data | |
| AvoidanceCollider | m_rootCollider |
| ColliderArray | m_colliders |
| The Bot collider for which the AvoidanceWorkspace computes a velocity. More... | |
| ColliderArray | m_ignoredColliders |
| The array of discarded Colliders. More... | |
For internal use only | |
| bool | m_doSendVisualDebugBlob |
| KyFloat32 | m_visualDebugAltitude |
| AvoidanceWorkspaceAddColliderResult Kaim::AvoidanceWorkspace::AddCollider | ( | const AvoidanceConfig & | config, |
| AvoidanceCollider & | collider | ||
| ) |
Compute the time to collision and filters accordingly:
| KyFloat32 Kaim::AvoidanceWorkspace::ComputeAvoidanceScore | ( | const Vec2f & | candidateVelocity, |
| const KyFloat32 | safetyDistance, | ||
| const KyFloat32 | timeHorizon, | ||
| KyFloat32 & | collisionTime, | ||
| KyInt32 & | colliderIndex | ||
| ) | const |
Computes the avoidance score.
| void Kaim::AvoidanceWorkspace::Reset | ( | const AvoidanceCollider & | rootCollider, |
| KyFloat32 | visualDebugAltitude = 0.0f |
||
| ) |
Reset the workspace and prepare it for a given root collider.
visualDebugAltitude is used only in order to VisualDebug the 2d AvoidanceWorkspace at the given altitude, usually the Bot's altitude represented by this rootColider
| ColliderArray Kaim::AvoidanceWorkspace::m_colliders |
The Bot collider for which the AvoidanceWorkspace computes a velocity.
The array of colliders which have been kept.
| ColliderArray Kaim::AvoidanceWorkspace::m_ignoredColliders |
The array of discarded Colliders.