Kaim::CollisionWorld Class Reference

Kaim::CollisionWorld Class Reference

#include <collisionworld.h>

Class Description

This class is a runtime container for all CollisionData that represents the world.

Theere is one and only one CollisionWorld per Kaim::World. Through some sub-classes (IndexedMesh, HeightField, NavCellGrid, ...), the CollisionWorld performs the addition and removal of CollisionData, maintaining a coherent state of "active" CollisionData upon which Queries may be performed. Call AddCollisionData() and RemoveCollisionData() in order to activate/deactivate CollisionData in the world.

Inherits Kaim::RefCountBaseV< C, Stat >.


The documentation for this class was generated from the following files:
  • gwnavruntime/collision/collisionworld.h
  • gwnavruntime/collision/collisionworld.cpp