#include "gwnavgeneration/input/clientinput.h"
#include "gwnavgeneration/input/clientinputconsumer.h"
#include "gwnavgeneration/input/objfileinputproducer.h"
#include "gwnavgeneration/input/generatorinputproducer.h"
#include "gwnavgeneration/input/clientinputtagvolume.h"
#include "gwnavgeneration/generator/generator.h"
#include "gwnavgeneration/generator/generatorprofiling.h"
#include "gwnavgeneration/generator/iparallelforinterface.h"
#include "gwnavgeneration/generator/generatorparameters.h"
#include "gwnavgeneration/generator/generatorinputoutput.h"
#include "gwnavgeneration/generator/generatorguidcompound.h"
#include "gwnavgeneration/generator/generatorrunoptions.h"
#include "gwnavgeneration/generator/generatorsector.h"
Includes all files required to integrate the Autodesk Navigation NavData generation framework into your game editor or level design tools.