First Steps for New Users

Welcome to the Autodesk® Navigation 2016 artificial intelligence (AI) middleware. This topic is intended to direct you to the resources you need to get up and running with this software as quickly as possible.

Step 1. Install all the required packages

The Gamedev support portal offers a different package for each platform supported by Autodesk Navigation. You need to install a Windows base package and one or more additional packages for each platform. For details, see Installing Navigation.

Step 2. Read the Overview documentation

The Overview section introduces the concepts and workflows involved in using the Autodesk Navigation API. You might find this section helpful in understanding what Autodesk Navigation is, what it does, and how to get ready to integrate it into the workflow of your development team.

Step 3. Try out the Navigation Lab

The Navigation Lab is a very important tool when developing a game with Autodesk Navigation.

For a quick introduction, see Getting Started with the Navigation Lab.

For detailed help on the interface, the queries you can run against your NavData, and other information, see The Navigation Lab.

Step 5. Integrate Autodesk Navigation into your own game

When you are ready to integrate Autodesk Navigation into your game, but before you begin, follow the Integrating Navigation into your Game Engine chapter. The sections in the Integration chapter are an in-depth tutorial that takes you through the main steps involved in integrating Autodesk Navigation into your runtime game and level editor. While you might need to adapt the process for your own project, after you are through this section, you must be able to use Autodesk Navigation to manage character movement within your game.