Scaleform::Render::D3D1x

Scaleform::Render::D3D1x

D3D10/11 Renderer HAL prototype implementation.

Classes
Class 
Description 
D3D9 DepthStencilSurface implementation. 
HAL 
Renderer HAL prototype header. 
D3D10/D3D11 mesh cache implementation. 
Maintains shaders and declarations needed for rendering with different fill styles. 
D3D1x Texture class implementation. 
D3D1x Texture Manager for creating textures. 
Enumerations
Enumeration 
Description 
HALConfigFlags enumeration defines the system-specific HAL configuration flags passed into HAL::InitHAL through HALInitParams
Structures
Structure 
Description 
Provides D3D10/D3D11 specific rendering initialization parameters for HAL::InitHAL