virtual RenderTarget* CreateTempRenderTarget(const ImageSize& size, bool needsStencil) = 0;
CreateTempRenderTarget creates a temporary RenderTarget, , (which may be evicted with subsequent render target allocations). Note: Platform specific versions of CreateRenderTarget exist in platform-based derived HAL
Parameters |
Description |
const ImageSize& size |
The buffer size. |
bool needsStencil |
A value of true allocates an internal depth/stencil buffer. |
RenderTarget with Target_Temporary type.