RenderTarget

RenderTarget
Declaration
class RenderTarget : public RenderBuffer;
Description

RenderTarget represents a render target (framebuffer, surface, etc) to which rendering can be directed. 

Allocated Render Target may be a part of a larger texture buffer, potentially managed through packing for efficiency. To allow for this, view rectangle and size is stored in addition to a general buffer size.

Methods
Method 
Description 
Returns the allocated rectangle for the render target. 
Obtains the size of the render-modifiable area in pixels. 
Returns the rendering status of a render target. 
Returns the texture associated with the render target. 
Initializes the RenderTarget. 
Marks a render target as in use/not in use for this frame. 
Allows changing of the renderer modifiable area of the render target. 
File

Render_Buffer.h