Scaleform::Render::RenderSync
class RenderSync : public RefCountBase<RenderSync,Stat_Default_Mem>;
Rendering synchronization class. RenderSync is used by SimpleMeshCache::allocBuffer to know when different cache buffers have completed rendering and can thus be discarded.
Enumeration |
Description |
Identifies the type of submission that causes Fence objects to be updated (by the GPU). |
Method |
Description |
Determines if a resource in use needs to wait for pending operations in the current frame. | |
Signals that a new frame has begun. May be overridden, but base class function should also be called. | |
Signals that the frame has ended. May be overridden, but base class function should also be called. | |
Write a fence into the command buffer. | |
Triggers all queued up HW rendering commands. | |
RenderSync constructor. | |
Add the fence pointer to an internal list of resources that needs updating after a submission. | |
Notifies the GPU to update the fence based on the submission type. | |
Sets the render HAL context. |
Render_Sync.h