TextureManager::CreateDepthStencilSurface

TextureManager::CreateDepthStencilSurface
virtual DepthStencilSurface* CreateDepthStencilSurface(const ImageSize& size, MemoryManager* manager = 0) = 0;
Description

CreateDepthStencilSurface creates a depth/stencil surface four use with a render target.

Parameters
Parameters 
Description 
const ImageSize& size 
Dimensions of the depth stencil surface. 
MemoryManager* manager = 0 
Memory manager (optional). 
Return Value

The created depth stencil surface.