virtual DepthStencilSurface* CreateDepthStencilSurface(const ImageSize& size, MemoryManager* manager = 0) = 0;
CreateDepthStencilSurface creates a depth/stencil surface four use with a render target.
Parameters |
Description |
const ImageSize& size |
Dimensions of the depth stencil surface. |
MemoryManager* manager = 0 |
Memory manager (optional). |
The created depth stencil surface.