virtual void SetVertices(unsigned fillIndex, unsigned vertexOffset, void* pvertices, unsigned vertexCount) = 0;
SetVertices provides the vertex data (mesh vertices) for vertex fills, and is called after BeginOutput.
Vertices must be stored before indices that reference them.
Parameters |
Description |
unsigned fillIndex |
The index of the independent fills. |
unsigned vertexOffset |
The offset of the vertex buffer. //Start of the vertex buffer. |
void* pvertices |
Pointer to an array of vertices. |
unsigned vertexCount |
Number of vertices. |