VertexOutput::SetVertices

VertexOutput::SetVertices
virtual void SetVertices(unsigned fillIndex, unsigned vertexOffset, void* pvertices, unsigned vertexCount) = 0;
Description

SetVertices provides the vertex data (mesh vertices) for vertex fills, and is called after BeginOutput

Vertices must be stored before indices that reference them.

Parameters
Parameters 
Description 
unsigned fillIndex 
The index of the independent fills. 
unsigned vertexOffset 
The offset of the vertex buffer. //Start of the vertex buffer. 
void* pvertices 
Pointer to an array of vertices. 
unsigned vertexCount 
Number of vertices.