virtual Render::DepthStencilSurface* CreateDepthStencilSurface(const ImageSize& size, VkFormat format, VkImageView view); virtual Render::DepthStencilSurface* CreateDepthStencilSurface(const ImageSize& size, Render::MemoryManager* manager = 0) override;
Creates a depth/stencil surface four use with a render target.
Parameters |
Description |
const ImageSize& size |
_nt_ |
const ImageSize& size |
Dimensions of the depth stencil surface. |
VkFormat format |
_nt_ |
VkImageView view |
_nt_ |
Render::MemoryManager* manager = 0 |
Memory manager (optional). |
The created depth stencil surface.