Scaleform::Render::HALNotify Scaleform::Render::ImageUpdateSync Scaleform::Render::TextureManager Scaleform::Render::Vulkan::TextureManager
class TextureManager : public Render::TextureManager;
Vulkan TextureManager for creating textures and keeping track of them in the list.
Method |
Description |
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Reports whether textures can be created on the current thread | |
Creates a depth/stencil surface four use with a render target. | |
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Creates a texture object from a platform specific texture handle, which has already been allocated by the user. | |
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Returns which image format types a texture manager supports rendering natively. | |
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Reports ImageUse flags supported by the renderer for this image format. | |
Returns the Vulkan context. | |
Initializes the texture with the texture format. | |
Called to release all GPU texture resources. This must be called on the render thread. | |
Sets the size of a texture pool. | |
TextureManager constructor. |
Vulkan_Texture.h