Scaleform Studio Lua API Reference: scaleform.physics.Fixture object reference
An interface to attach shapes to the fixtures.
Parameters Returns
This AABB may be stale. If you need a more accurate AABB, compute it using the shape and the body transform.
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body ( self ) : scaleform.physics.Body
Returns the body which owns this fixture.
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Parameters Returns boolean |
Returns true if the ray cast hit something otherwise false.
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scaleform.physics.RayCastOutput |
the output line end point if the operation is successful.
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Parameters Returns number |
The density of the fixture.
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Parameters Returns | This function does not return any values. |
Parameters Returns number |
The friction of the fixture.
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Parameters Returns
The mass data is based on the
density and the shape. The rotational inertia is about the shape's origin.
Parameters Returns | This function does not return any values. |
Parameters Returns number |
The restitution value.
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Parameters Returns boolean |
Whether fixture is a sensor or not.
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Parameters Returns | This function does not return any values. |
Parameters Returns | This function does not return any values. |
Parameters Returns | This function does not return any values. |
Parameters Returns | This function does not return any values. |
Parameters Returns | This function does not return any values. |
Parameters self : | scaleform.physics.Fixture |
The fixture currently in use.
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sensor : | boolean |
A flag to determine whether fixture is a sensor or not.
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Returns | This function does not return any values. |
Parameters Returns boolean |
Whether the point is in the fixture or not.
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scaleform.physics.Body.fixture_by_index (self, index) : scaleform.physics.Fixture
Returns the fixture at the specified index.
scaleform.physics.Fixture.create (body, shape, density) : scaleform.physics.Fixture
Creates a fixture and attaches it to the body.
scaleform.physics.Fixture.aabb_by_index (self, index) : scaleform.Rect
Get the fixture's AABB.
self : scaleform.physics.Fixture
The fixture currently in use.
index : number
The child index of the fixture proxy.
scaleform.Rect
The AABB for the fixture currently in use.
scaleform.physics.Fixture
An interface to attach shapes to the fixtures.
A numeric value.
scaleform.Rect
A rectangle based upon two points.
{ x1 : number, x2 : number, y1 : number, y2 : number, }
scaleform.physics.Fixture.body (self) : scaleform.physics.Body
Returns the body which owns this fixture.
self : scaleform.physics.Fixture
The fixture currently in use.
scaleform.physics.Body
The physics body.
scaleform.physics.Body
Interface for physics properties of a vgx actor.
scaleform.physics.Fixture.cast_ray (self, input, index) : boolean, scaleform.physics.RayCastOutput
Cast a ray against this shape of the fixture.
self : scaleform.physics.Fixture
The fixture currently in use.
input : scaleform.physics.RayCastInput
The input line end point.
index : integer
The index of the child the ray gets cast against.
boolean
scaleform.physics.RayCastOutput
the output line end point if the operation is successful.
scaleform.physics.RayCastInput (init) : scaleform.physics.RayCastInput
Create an initialized ray cast input table.
A strictly integral numeric value, with no decimal component.true or false.
scaleform.physics.RayCastOutput (init) : scaleform.physics.RayCastOutput
Create an initialized ray cast output table.
body : scaleform.physics.Body
The physics body to which the fixture is attached.
shape : scaleform.physics.ShapeDef
The shape definition data.
density : number
Density of the body.
scaleform.physics.Fixture
The newly created Fixture.
scaleform.physics.ShapeDef (init) : scaleform.physics.ShapeDef
Create an initialized shape definition table.
scaleform.physics.Fixture.density (self) : number
Gets the density of the fixture.
self : scaleform.physics.Fixture
The fixture currently in use.
number
scaleform.physics.Fixture.destroy (self)
Destroys the fixture and detaches it from the body.
self : scaleform.physics.Fixture
The fixture to destroy.
scaleform.physics.Fixture.filter_data (self) : scaleform.physics.CollisionFilter
Gets the filter data used to filter collision between objects.
self : scaleform.physics.Fixture
The fixture currently in use.
scaleform.physics.CollisionFilter
The collision filter used for the fixture.
scaleform.physics.CollisionFilter (init) : scaleform.physics.CollisionFilter
Create an initialized collision filter table.
scaleform.physics.Fixture.friction (self) : number
Gets the friction of the fixture.
self : scaleform.physics.Fixture
The fixture currently in use.
number
scaleform.physics.Fixture.mass_data (self) : scaleform.physics.MassData
Gets the mass data for this fixture.
self : scaleform.physics.Fixture
The fixture currently in use.
scaleform.physics.MassData
The mass data for the fixture.
scaleform.physics.MassData (init) : scaleform.physics.MassData
Create an initialized mass data table.
scaleform.physics.Fixture.material (self) : scaleform.physics.MaterialDef
Gets the material data of the fixture.
self : scaleform.physics.Fixture
The fixture currently in use.
scaleform.physics.MaterialDef
The material data definition.
scaleform.physics.MaterialDef (init) : scaleform.physics.MaterialDef
Create an initialized material definition table.
scaleform.physics.Fixture.refilter (self)
Resets the filter used for the fixture.
self : scaleform.physics.Fixture
The fixture currently in use.
scaleform.physics.Fixture.restitution (self) : number
Gets the restitution of the fixture.
self : scaleform.physics.Fixture
The fixture currently in use.
number
scaleform.physics.Fixture.sensor (self) : boolean
Determines whether the fixture is a sensor (non-solid surface) or not).
self : scaleform.physics.Fixture
The fixture currently in use.
boolean
scaleform.physics.Fixture.set_density (self, density)
Sets the density of the fixture.
self : scaleform.physics.Fixture
The fixture currently in use.
density : number
The density of the fixture.
scaleform.physics.Fixture.set_filter_data (self, filter)
Sets the filter data used to filter collision between objects.
self : scaleform.physics.Fixture
The fixture currently in use.
filter : scaleform.physics.CollisionFilter
The filter used to define the collision of the fixture.
scaleform.physics.Fixture.set_friction (self, friction)
Sets the friction of the fixture.
self : scaleform.physics.Fixture
The fixture currently in use.
friction : number
The friction of the fixture.
scaleform.physics.Fixture.set_material (self, material)
Sets the material data for the fixture.
self : scaleform.physics.Fixture
The fixture currently in use.
material : scaleform.physics.MaterialDef
The material data definition.
scaleform.physics.Fixture.set_restitution (self, restitution)
Sets the restitution of the fixture.
self : scaleform.physics.Fixture
The fixture currently in use.
restitution : number
The restitution value.
scaleform.physics.Fixture.set_sensor (self, sensor)
Defines if a fixture is a sensor (non-solid surface).
self : scaleform.physics.Fixture
The fixture currently in use.
sensor : boolean
A flag to determine whether fixture is a sensor or not.
scaleform.physics.Fixture.shape (self) : scaleform.ShapeComponent
Returns the shape of the fixture.
self : scaleform.physics.Fixture
The fixture currently in use.
scaleform.ShapeComponent
The shape of the fixture.
scaleform.ShapeComponent
An interface to shape component.
scaleform.physics.Fixture.test_point (self, pt) : boolean
Test a point for containment in this fixture.
self : scaleform.physics.Fixture
The fixture currently in use.
pt : scaleform.Point
The point tested for.
boolean
scaleform.Point
Point should be in the form of a table {x=a, y=b}
{ PropertyType : string, x : number, y : number, }
scaleform.physics.Fixture.type (self) : scaleform.physics.ShapeTypes
Returns the type of the shape.
self : scaleform.physics.Fixture
The fixture currently considered.
scaleform.physics.ShapeTypes
The type of the shape.
scaleform.physics.ShapeTypes
The different types of shapes.
self : scaleform.physics.Body
The physics body currently in use.
index : integer
The index at which the fixture is returned from 1 to fixture count.
scaleform.physics.Fixture
The fixture attached to a body.
init : scaleform.physics.RayCastInput?
An table arguments to initialize the returned physics.RayCastInput table with. [more...]The ? notation indicates that this type is optional: there may be zero or one instances of it.
scaleform.physics.RayCastInput
Returns a fully constructed ray cast input table.
init : scaleform.physics.RayCastOutput?
An table arguments to initialize the returned physics.RayCastOutput table with. [more...]The ? notation indicates that this type is optional: there may be zero or one instances of it.
scaleform.physics.RayCastOutput
Returns a fully constructed ray cast output table.
init : scaleform.physics.ShapeDef?
An table arguments to initialize the returned physics.ShapeDef table with. [more...]The ? notation indicates that this type is optional: there may be zero or one instances of it.
scaleform.physics.ShapeDef
Returns a fully constructed shape definition table.
init : scaleform.physics.CollisionFilter?
An table arguments to initialize the returned physics.CollisionFilter table with. [more...]The ? notation indicates that this type is optional: there may be zero or one instances of it.
scaleform.physics.CollisionFilter
Returns a fully constructed collision filter table.
init : scaleform.physics.MassData?
An table arguments to initialize the returned physics.MassData table with. [more...]The ? notation indicates that this type is optional: there may be zero or one instances of it.
scaleform.physics.MassData
Returns a fully constructed mass data table.
init : scaleform.physics.MaterialDef?
An table arguments to initialize the returned physics.MaterialDef table with. [more...]The ? notation indicates that this type is optional: there may be zero or one instances of it.
scaleform.physics.MaterialDef
Returns a fully constructed material definition table.A string of characters.Indicates a table.
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