Scaleform Studio Lua API Reference: scaleform.Rect table reference
         
	
    
    
A rectangle based upon two points.
 
 
     scaleform.Actor.bounds (self, matrix) : scaleform.Rect?
  scaleform.Actor.bounds (self, matrix) : scaleform.Rect?
Returns the character bounds in specified coordinate space.
 scaleform.Actor.rect_bounds (self, matrix) : scaleform.Rect?
  scaleform.Actor.rect_bounds (self, matrix) : scaleform.Rect?
Returns character bounds excluding stroke.
 scaleform.Actor.scale9_grid (self) : scaleform.Rect?
  scaleform.Actor.scale9_grid (self) : scaleform.Rect?
Returns the scale9grid set on the actor.
 scaleform.Actor.visible_bounds (self, matrix) : scaleform.Rect?
  scaleform.Actor.visible_bounds (self, matrix) : scaleform.Rect?
Returns the visible bounds. 
 scaleform.Actor.world_bounds (self) : scaleform.Rect?
  scaleform.Actor.world_bounds (self) : scaleform.Rect?
Returns the transformed bounds of character in root movie space.
 scaleform.physics.Fixture.aabb_by_index (self, index) : scaleform.Rect
  scaleform.physics.Fixture.aabb_by_index (self, index) : scaleform.Rect
Get the fixture's AABB. 
 scaleform.physics.Shape.compute_aabb (self, position, rotation, chainShapeChildIndex) : scaleform.Rect
  scaleform.physics.Shape.compute_aabb (self, position, rotation, chainShapeChildIndex) : scaleform.Rect
Given a transform, compute the associated axis aligned bounding box for a child shape. 
 scaleform.Rect (init) : scaleform.Rect
  scaleform.Rect (init) : scaleform.Rect
Create an initialized rectangle table.
 scaleform.Stage.rect () : scaleform.Rect
  scaleform.Stage.rect () : scaleform.Rect
Returns the rectangle of the stage.
 scaleform.Stage.safe_rect () : scaleform.Rect
  scaleform.Stage.safe_rect () : scaleform.Rect
Returns the safe rectangle.
 scaleform.Stage.translate_rect_to_screen (rect, userMatrix) : scaleform.Rect
  scaleform.Stage.translate_rect_to_screen (rect, userMatrix) : scaleform.Rect
Translates a rectangle in Stage coordinates to screen (window) coordinates.
 scaleform.Stage.visible_frame_rect () : scaleform.Rect
  scaleform.Stage.visible_frame_rect () : scaleform.Rect
Gets currently visible frame rectangle in pixels. 
 scaleform.TextComponent.rect (self) : scaleform.Rect
  scaleform.TextComponent.rect (self) : scaleform.Rect
Returns the position and dimensions of the text component.
 scaleform.VisualComponent.bounds (self, matrix) : scaleform.Rect
  scaleform.VisualComponent.bounds (self, matrix) : scaleform.Rect
Returns the component bounds multiplied by the provided matrix.
 scaleform.VisualComponent.rect_bounds (self, matrix) : scaleform.Rect
  scaleform.VisualComponent.rect_bounds (self, matrix) : scaleform.Rect
Returns the component bounds excluding any stroke multiplied by the provided matrix.
 scaleform.Actor.perform_hit_test (self, rect, checkShape) : boolean
  scaleform.Actor.perform_hit_test (self, rect, checkShape) : boolean
Test if rect intersects or contains the actor.
 scaleform.Actor.set_bounds (self, bounds)
  scaleform.Actor.set_bounds (self, bounds) 
Sets the bounds of the actor.
 scaleform.Actor.set_scale9_grid (self, rect)
  scaleform.Actor.set_scale9_grid (self, rect) 
Sets a scale9grid on the actor.
 scaleform.CameraComponent.center_on_rect (self, rect)
  scaleform.CameraComponent.center_on_rect (self, rect) 
Move the camera to center the rect on screen.
 scaleform.ContainerComponent.actors_in_rect (self, rect, testShape) : scaleform.Actor[]
  scaleform.ContainerComponent.actors_in_rect (self, rect, testShape) : scaleform.Actor[]
Gets the container's objects that are inside a rect.
 scaleform.Rect (init) : scaleform.Rect
  scaleform.Rect (init) : scaleform.Rect
Create an initialized rect table.
 scaleform.ShapeComponent.draw_rect (self, rect) : boolean
  scaleform.ShapeComponent.draw_rect (self, rect) : boolean
Draws a rect using current line and fill styles.
 scaleform.ShapeComponent.draw_round_rect (self, rect, radii) : boolean
  scaleform.ShapeComponent.draw_round_rect (self, rect, radii) : boolean
Draws a rounded rect using current line and fill styles.
 scaleform.ShapeComponent.draw_round_rect_complex (self, rect, top_left_rad, top_right_rad, bot_left_rad, bot_right_rad) : boolean
  scaleform.ShapeComponent.draw_round_rect_complex (self, rect, top_left_rad, top_right_rad, bot_left_rad, bot_right_rad) : boolean
Draws a complex rounded rect using current line and fill styles.
 scaleform.Stage.make_area_visible (screen, box, flags)
  scaleform.Stage.make_area_visible (screen, box, flags) 
Scrolls viewport to make 'box' fully visible inside the 'screen'.
 scaleform.Stage.set_rect (rect)
  scaleform.Stage.set_rect (rect) 
Sets the rectangle of the stage in pixels.
 scaleform.Stage.set_safe_rect (rect)
  scaleform.Stage.set_safe_rect (rect) 
Sets the safe rectangle.
 scaleform.TextComponent.set_rect (self, rect)
  scaleform.TextComponent.set_rect (self, rect) 
Sets the position and dimensions of the text component.
 scaleform.Rect.x1 : number
  scaleform.Rect.x1 : number
X coordinate of point 1
A numeric value. scaleform.Rect.x2 : number
  scaleform.Rect.x2 : number
X coordinate of point 2
 scaleform.Rect.y1 : number
  scaleform.Rect.y1 : number
Y coordinate of point 1
 scaleform.Rect.y2 : number
  scaleform.Rect.y2 : number
Y coordinate of point 2
 self : scaleform.Actor
  self : scaleform.Actor
The actor whose bounds is retrieved. matrix : Matrix2F
  matrix : Matrix2F
The transformation matrix used for calculating the bounding rectangle. scaleform.Rect?
  scaleform.Rect?
A rectangle representing character bounds in the coordinate space.The ? notation indicates that this type is optional: there may be zero or one instances of it.
 self : scaleform.Actor
  self : scaleform.Actor
The actor whose bounds is retrieved. matrix : Matrix2F
  matrix : Matrix2F
The transformation matrix used for calculating the bounding rectangle. scaleform.Rect?
  scaleform.Rect?
A rectangle representing character bounds in the coordinate space.The ? notation indicates that this type is optional: there may be zero or one instances of it.
 self : scaleform.Actor
  self : scaleform.Actor
The actor to which a scale9grid is applied. scaleform.Rect?
  scaleform.Rect?
The scale9grid applied on the actor.The ? notation indicates that this type is optional: there may be zero or one instances of it.
 self : scaleform.Actor
  self : scaleform.Actor
The actor whose bounds is retrieved. matrix : Matrix2F
  matrix : Matrix2F
The transformation matrix used for calculating the bounding rectangle. scaleform.Rect?
  scaleform.Rect?
The The visible bounds.The ? notation indicates that this type is optional: there may be zero or one instances of it.
 self : scaleform.Actor
  self : scaleform.Actor
The actor whose bounds is retrieved. scaleform.Rect?
  scaleform.Rect?
The transformed bounds of character.The ? notation indicates that this type is optional: there may be zero or one instances of it.
 self : scaleform.physics.Fixture
  self : scaleform.physics.Fixture
The fixture currently in use. index : number
  index : number
The child index of the fixture proxy. scaleform.Rect
  scaleform.Rect
The AABB for the fixture currently in use. self : scaleform.physics.Shape
  self : scaleform.physics.Shape
The shape currently in use. position : scaleform.Point
  position : scaleform.Point
The world position of the shape. rotation : number
  rotation : number
The world rotation of the shape. chainShapeChildIndex : integer?
  chainShapeChildIndex : integer?
The child shape index.The ? notation indicates that this type is optional: there may be zero or one instances of it.
 scaleform.Rect
  scaleform.Rect
Returns the computed aabb for the child shape. init : scaleform.Rect?
  init : scaleform.Rect?
An table arguments to initialize the returned scaleform.Rect table with. [more...]The ? notation indicates that this type is optional: there may be zero or one instances of it.
 scaleform.Rect
  scaleform.Rect
Returns a fully constructed rectangle table. scaleform.Rect
  scaleform.Rect
A rectangle of the stage. scaleform.Rect
  scaleform.Rect
The safe rectangle, coordinates are in pixels. rect : scaleform.Rect
  rect : scaleform.Rect
The rectangle in stage coordinates userMatrix : Matrix2F
  userMatrix : Matrix2F
The renderer matrix scaleform.Rect
  scaleform.Rect
The rectangle in screen coordinates scaleform.Rect
  scaleform.Rect
The currently visible rectangle. self : scaleform.TextComponent
  self : scaleform.TextComponent
The text component whose dimensions is set. scaleform.Rect
  scaleform.Rect
The rectangle within the text component. self : scaleform.VisualComponent
  self : scaleform.VisualComponent
The visual component to get the bounds from. matrix : Matrix2F
  matrix : Matrix2F
The matrix that defines the space the bounds will be transformed into. scaleform.Rect
  scaleform.Rect
The transformed bounds of the component. self : scaleform.VisualComponent
  self : scaleform.VisualComponent
The visual component to get the bounds from. matrix : Matrix2F
  matrix : Matrix2F
The matrix that defines the space the bounds will be transformed into. scaleform.Rect
  scaleform.Rect
The transformed bounds of the component. self : scaleform.Actor
  self : scaleform.Actor
The actor to perform the hit test on. rect : scaleform.Rect
  rect : scaleform.Rect
A rectangle to test the object against. checkShape : boolean
  checkShape : boolean
Check the actor shape against the rect. boolean
  boolean self : scaleform.Actor
  self : scaleform.Actor
The actor whose bound is set. bounds : scaleform.Rect
  bounds : scaleform.Rect
The bounds - position and dimensions - set for the actor. self : scaleform.Actor
  self : scaleform.Actor
The actor to which a scale9grid is applied. rect : scaleform.Rect
  rect : scaleform.Rect
A rectangle to which the Scale9grid is applied. self : scaleform.CameraComponent
  self : scaleform.CameraComponent
The camera component currently in use. rect : scaleform.Rect
  rect : scaleform.Rect
The desired view rectangle. self : scaleform.ContainerComponent
  self : scaleform.ContainerComponent
The container that contains the objects to test are in a a rect. rect : scaleform.Rect
  rect : scaleform.Rect
The rect to test. testShape : boolean?
  testShape : boolean?
The control whether to test the object's shape against the rect.The ? notation indicates that this type is optional: there may be zero or one instances of it.
 scaleform.Actor[]
  scaleform.Actor[]
Returns a list of objects in the rect.The [] notation indicates that this type is an array: a table in which the keys of the members are sequential integers, and the value of each element is an instance of the type shown.
 init : scaleform.Rect?
  init : scaleform.Rect?
A partial table of values used to initialize the Rect.The ? notation indicates that this type is optional: there may be zero or one instances of it.
 scaleform.Rect
  scaleform.Rect
Returns a fully constructed Rect table. self : scaleform.ShapeComponent
  self : scaleform.ShapeComponent
The shape component to draw the rect in. rect : scaleform.Rect
  rect : scaleform.Rect
The rect relative to the registration point of the       parent actor. boolean
  boolean self : scaleform.ShapeComponent
  self : scaleform.ShapeComponent
The shape component to draw the rounded rect in. rect : scaleform.Rect
  rect : scaleform.Rect
The rect relative to the registration point of the parent actor. radii : scaleform.Size
  radii : scaleform.Size
The radii the ellipse used to draw the rounded corners. boolean
  boolean self : scaleform.ShapeComponent
  self : scaleform.ShapeComponent
The shape component to draw the rounded rect in. rect : scaleform.Rect
  rect : scaleform.Rect
The rect relative to the registration point of the parent actor. top_left_rad : number
  top_left_rad : number
The radius of the circle draw the top left corner. top_right_rad : number
  top_right_rad : number
The radius of the circle draw the top right corner. bot_left_rad : number
  bot_left_rad : number
The radius of the circle draw the bottom left corner. bot_right_rad : number
  bot_right_rad : number
The radius of the circle draw the bottom right corner. boolean
  boolean screen : scaleform.Rect
  screen : scaleform.Rect
A rectangle in screen pixels. box : scaleform.Rect
  box : scaleform.Rect
The area that should become visible, in stage pixel coordinates. flags : integer?
  flags : integer?
Bit flags.The ? notation indicates that this type is optional: there may be zero or one instances of it.
 rect : scaleform.Rect
  rect : scaleform.Rect
Rectangle for changing the position and orientation of the stage. rect : scaleform.Rect
  rect : scaleform.Rect
The desired safe rectangle, in pixels. self : scaleform.TextComponent
  self : scaleform.TextComponent
The text component whose dimensions is set. rect : scaleform.Rect
  rect : scaleform.Rect
The rectangle to use. scaleform.Actor
  scaleform.Actor
Generic objects located in a scene.
 Matrix2F
  Matrix2F
A two-dimensional matrix in row-major order.
 scaleform.Rect
  scaleform.Rect
A rectangle based upon two points.
{ x1 : number,  x2 : number,  y1 : number,  y2 : number,  } scaleform.physics.Fixture
  scaleform.physics.Fixture
An interface to attach shapes to the fixtures.
 scaleform.physics.Shape
  scaleform.physics.Shape
Represents shape used in fixtures.
 scaleform.Point
  scaleform.Point
Point should be in the form of a table {x=a, y=b}
{ PropertyType : string,  x : number,  y : number,  }A strictly integral numeric value, with no decimal component. scaleform.TextComponent
  scaleform.TextComponent
Represent the text field.
 scaleform.VisualComponent
  scaleform.VisualComponent
An interface to the visual component. 
true or false. scaleform.CameraComponent
  scaleform.CameraComponent
An interface to camera component.
 scaleform.ContainerComponent
  scaleform.ContainerComponent
An interface to container component.
 scaleform.ShapeComponent
  scaleform.ShapeComponent
An interface to shape component.
 scaleform.Size
  scaleform.Size
Width should be in the form of a table {width=a, height=b}
{ height : number,  width : number,  }A string of characters.Indicates a table. 
This documentation uses the term table to mean an anonymous, temporary Lua table that contains named data values.                                        You typically use these tables to pass data or settings to a function, or to hold data returned by a function.Indicates an object. 
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