Create game objects

Game objects in Stingray are basic primitives that you can use to set up game logic. They're represented visually in your level so you can see their position in 3D.

They give you the simple hooks you need to trigger events using Flow and Lua at specific locations in your level.

Using the Create menu or the Create panel, you can create the following game objects.

Cancelling creation mode

When you select a component to create, the create mode stays active until you use a cancelling process: