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Subdivide Modifier (World Space)

The Subdivide (WSM) modifier is similar to the object-space Subdivide modifier, and has the same parameters. In the world-space version of Subdivide, the size limit is on the mesh after it is transformed into world space coordinates.

  • Make a selection. > Modify panel > Modifier List > World-Space Modifiers > Subdivide (WSM)
  • Default menu: Make a selection. > Modifiers menu > Radiosity Modifiers > Subdivide (WSM)
  • Alt menu: Make a selection. > Modifiers menu > Subdivision Surfaces > Subdivide (WSM)

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