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About Parallel and Perspective Views

You can specify 3D views of a model by defining either parallel or perspective projections.

The following illustration shows the same model in a parallel projection and perspective projection. Both are based on the same viewing direction.

Define Parallel Projections

To determine a 3D view in model space, you can do any of the following:

  • Choose a preset 3D view from the View Manager (VIEW), the controls in the upper-left corner of each viewport, the right-click menu of the 3DORBIT command, and the View toolbar.
  • Enter WCS coordinates that represent the desired viewing location in 3D (-VPOINT).
  • Specify a plan view of the XY plane of the current UCS, a saved UCS, or the WCS (PLAN).
  • Change the 3D view dynamically with your pointing device. (3DORBIT)
Note: You can set front and back clipping planes to limit the objects being displayed.

Define Perspective Projections

To determine a perspective projection, you can do one of the following:

  • Turn on the PERSPECTIVE system variable to display a reasonable perspective projection of the current view using default settings.
  • Define one or more cameras with the CAMERA command, including a camera location, target direction, and lens length.

A perspective view remains in effect until the perspective effect is turned off or until a new view is defined in its place.

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