- What's New in Flame 2025
- Release Notes
- UI Overview
- User Settings
- Project Management
- Organizing Media
- Importing and Exporting Media
- Create HDR Content
- Playing Back Media
- Editing Clips and Sequences
- Audio
- Rendering
- Timeline FX and Transitions
- Batch
- 3D Compositing with Action
- Tools Tab Workflow
- Chroma Keying
- Stabilizing and Tracking
- Introduction
- How the Stabilizer Works
- Working with Trackers
- Selecting a Stabilizer Method
- Smoothing Out Camera Motion
- One-Point and Two-Point Axis Tracking
- 4 Corner Perspective Grid Tracking
- Vertex and Cluster Action GMask Tracking
- Bilinear Surface Tracking
- Extended Bicubic Surface Tracking
- Perspective Surface Tracking
- Offsetting the Tracking Motion of the Reference
- Adjusting the Surface With the User Shape Channel
- Tracking Difficult Shots and Correcting Errors
- Adjusting the Size of the Tracker Box
- Positioning the Tracker Box Manually During Analysis
- Locking Keyframes in Place
- Changing the Reference Point
- Finding the Best Tolerance Value
- Analyzing Backward
- Manually Tracking a Pattern that Disappears
- Analyzing One Frame at a Time
- Editing the Stabilizer Channels on the Image
- Tracking a Degraded Copy of the Clip
- Changing the Colour of Trackers
- Pretracking a Clip
- Copying Shift Channels
- Importing and Exporting Data
- Stabilizer Menu Settings
- Masking and Rotoscoping
- Colour Correcting
- Painting
- Text and Titling
- Using Your Matchbox and Lightbox Shaders
- Effects and Tools Reference
- Colour Management
- Clip History
- Animating Keyframes
- Archiving
- Autodesk Installation
- Software Installation
- Software Configuration
- Cloud Reference Implementation Guide
- API Documentation
- Certified Hardware Setup
- Setting Up a Flare Workflow