• Help Home
  • English (US)
    1. English (US)
    2. 日本語
3ds Max 2025 Developer
    • 3ds Max Developer Overview
    • 3ds Max Developer Help
    • MAXScript Help
      • MAXScript Introduction
      • Script Examples In This Help
      • What is New in MAXScript
      • Learning MAXScript
      • Frequently Asked Questions
      • How To - Practical Examples
      • MAXScript Language Reference
      • 3ds Max Objects and Interfaces
      • MAXScript Tools and Interaction with 3ds Max
        • Creating MAXScript Tools
          • Scripted Utilities and Rollouts
          • Scripted Dialogs
          • Scripted Right-Click Menus
          • Defining Macro Scripts
          • Scripted Mouse Tools
          • Scripted Paint Tools
          • Scripted Plug-ins
            • The Super Class ID and the Class ID
            • Scripted Plug-ins
            • Scripted Plug-in Clauses
            • Scripted Plug-in Methods
            • Updating Scripted Plug-ins
            • Scripted Geometry Plug-ins
            • Scripted SimpleObject Plug-ins
            • Scripted Shape Plug-ins
            • Scripted Light Plug-ins
            • Scripted Camera Plug-ins
            • Scripted Helper Plug-ins
            • Scripted Modifier Plug-ins
            • Scripted SimpleMod Plug-ins
            • Scripted SimpleMeshMod Plug-ins
            • Scripted Material Plug-ins
            • Scripted TextureMap Plug-ins
            • Scripted Bake Map Plug-ins
            • Scripted RenderEffect Plug-ins
            • Scripted TrackViewUtility Plug-ins
            • RenderEffect Progress Callback Mechanism
            • Scripted Atmospheric Plug-ins
            • Scripted Manipulators
            • Scripted Animation Controller Plug-ins
            • MAXtoA Scripted Plug-ins
            • Scripted Plug-ins And Max Creation Graph Tools
          • ActiveX Controls in MAXScript Rollouts
          • Dynamic Rollout Creation
          • Visual MAXScript
          • XAML User Interface Definitions and MAXScript
        • Interacting with the 3ds Max User Interface
        • File Access
        • Change Handlers and Callbacks
        • Miscellaneous Functions
      • Interaction with Other Programming Languages and Environments
      • Interaction With The Operating System
      • 3ds Max USD Scripting Guide
      • MAXScript Retopology
    • 3ds Max Python API Help
    • 3ds Max MCG Help
    Share
    • Email
    • Facebook
    • Twitter
    • LinkedIn

    Scripted Plug-ins

    Pages in this section
    • The Super Class ID and the Class ID
    • Scripted Plug-ins
    • Scripted Plug-in Clauses
    • Scripted Plug-in Methods
    • Updating Scripted Plug-ins
    • Scripted Geometry Plug-ins
    • Scripted SimpleObject Plug-ins
    • Scripted Shape Plug-ins
    • Scripted Light Plug-ins
    • Scripted Camera Plug-ins
    • Scripted Helper Plug-ins
    • Scripted Modifier Plug-ins
    • Scripted SimpleMod Plug-ins
    • Scripted SimpleMeshMod Plug-ins
    • Scripted Material Plug-ins
    • Scripted TextureMap Plug-ins
    • Scripted Bake Map Plug-ins
    • Scripted RenderEffect Plug-ins
    • Scripted TrackViewUtility Plug-ins
    • RenderEffect Progress Callback Mechanism
    • Scripted Atmospheric Plug-ins
    • Scripted Manipulators
    • Scripted Animation Controller Plug-ins
    • MAXtoA Scripted Plug-ins
    • Scripted Plug-ins And Max Creation Graph Tools
    Parent page: Creating MAXScript Tools

    Was this information helpful?

    Except where otherwise noted, this work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License. Please see the Autodesk Creative Commons FAQ for more information.

    • Privacy Statement
    • Legal Notices & Trademarks
    • Report Noncompliance
    • © 2025 Autodesk Inc. All rights reserved