Interface: SnapPivot
Properties:
.HitSize : integer : Read|Write
Gets or sets the size of the hit point for the working pivot in interactive mode.
.GizmoSize : float : Read|Write
Gets or sets the size of the preview gizomo for the working pivot when the mouse moves over the mesh in interactive mode.
Methods:
<void>BoundsMarker <integer>location <integer>type
BoundsMarker - no automatic redraw after invoked
Controls the display of the working pivot bounding volume markers.
The location
parameter can be one of:
- 0 = corner points
- 1 = edge mid points
- 2 = center points
The type
parameter specifies the point display, which can be:
0 = POINT_MRKR, A single pixel on the display.
1 = HOLLOW_BOX_MRKR, A small box centered on the point.
2 = PLUS_SIGN_MRKR, A plug sign at the point.
3 = ASTERISK_MRKR, An asterisk at the point.
4 = X_MRKR, An X at the point.
5 = BIG_BOX_MRKR, A large box centered on the point.
6 = CIRCLE_MRKR, A circle at the point.
7 = TRIANGLE_MRKR, A triangle centered on the point.
8 = DIAMOND_MRKR, A diamond centered on the point.
9 = SM_HOLLOW_BOX_MRKR, A hollow box at the point.
10 = SM_CIRCLE_MRKR, A small circle at the point.
11 = SM_TRIANGLE_MRKR, A small triangle centered on the point.
12 = SM_DIAMOND_MRKR, A small diamond centered on the point.
13 = DOT_MRKR, //!< A large dot.
14 = SM_DOT_MRKR, //!< A smaller dot.
15 = BOX2_MRKR,
16 = BOX3_MRKR,
17 = BOX4_MRKR,
18 = BOX5_MRKR,
19 = BOX6_MRKR,
20 = BOX7_MRKR,
21 = DOT2_MRKR,
22 = DOT3_MRKR,
23 = DOT4_MRKR,
24 = DOT5_MRKR,
25 = DOT6_MRKR,
26 = DOT7_MRKR
Actions: