Interface: OverlappedUVWFaces
The OverlappedUVWFaces Core Interface exposes methods for interacting with the Overlapped UVW Faces xView Checker.
Available in 3ds Max 2010 and higher.
Properties:
Does not expose any properties.
Methods:
<enum>OverlappedUVWFaces.Check <time>time <node>nodeToCheck <&index array>results
Check enums: {#Failed|#Vertices|#Edges|#Faces}
results is In and Out parameter
Performs an Overlapped UVW Faces xView check at the given time on the specified node and returns its results in the array passed by-reference as third argument.
The method itself always returns the #faces
enum because the values written to the results array always represent indices of faces with overlapping texture faces. (Geometry and Texture faces always have a one-to-one correspondence)
<boolean>OverlappedUVWFaces.hasPropertyDlg()
Returns true if the xView checker implements a property dialog, false if it does not.
In the particular case of the Overlapped UVW Faces checker, it always returns false.
<void>OverlappedUVWFaces.showPropertyDlg()
Shows the property dialog of the xView checker, if implemented.
In the particular case of the Overlapped UVW Faces checker this method does nothing.