Containers
Note: This topic discusses the container feature of 3ds Max and not the collection template classes
Tab
and Array
which are sometimes referred to as container classes.Containers are a 3ds Max feature that lets users organize scene objects (INode
instances) into logical groups that can be handled as single objects. A container is loaded and saved with a scene and has a viewport representation as a box. Containers can be nested, that is containers may contain other containers.
There are two header files that expose the container functionality to SDK users: IContainerObject.h
and IContainerManager.h
. The primary classes for working with containers are IContainerManager
and IContainerObject
which are implemented by 3ds Max.