Named Selection Sets
Named selection sets, at the object level, are a mechanism by which nodes in a scenes can be grouped by a user. Named selection sets are made available to a user via the Named Selection Sets text field and drop-down list.
Interface::ClearCurNamedSelSet()
- Clears the current edit field of the named selection set drop down.Interface::SetCurNamedSelSet()
- Selects the named selection set.Interface::NamedSelSetListChanged()
- Tells 3ds Max to recreate the named selected drop down.Interface::GetNumNamedSelSets()
- Returns the number of named selection sets.Interface::GetNamedSelSetName()
- Returns the name of the nth named selection set.Interface::GetNamedSelSetItemCount()
- Returns the number of items in the named selection set.Interface::GetNamedSelSetItem()
- Retrieves the pointer of theINode
in a particular named selection set.Interface::AddNewNamedSelSet()
- Creates a new named selection set.Interface::RemoveNamedSelSet()
- Removes a named selection set.
Named selection sets at the sub-object level are managed by individual plug-ins and are not groups of nodes.