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Global Light Scaling and Tinting

The Environment dialog contains two controls that globally affect all lights in the scene, except the ambient light.

  • A level spinner control - The value in this spinner acts as a multiplier to all lights in the scene, except ambient light. Thus, a level of 1 (default) preserves the normal light settings, while higher numbers raise the lighting, and lower numbers reduce the lighting.
  • A tint color swatch - The user may use this for to tint all lights in the scene by that color.

Both of these new controls can be animated. Developers that retrieve light color values from the get/set methods of the lights themselves do not have this global lighting factor applied. There are several methods of the Interface class that provide access to these properties. See Interface -- Environment Access.

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