
Use these options to set what happens when you select
.- Radial Offset
- Adjusts the initial radius of the circle. If interior components are also selected, then they will scale along with the offset as well.
- Normal Orientation
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(Available in the in-view editor) Determines which set of components normals (face or edge loops) are averaged to orient the circle.
- Normal Offset
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Adjusts the initial extrusion amount based on the average normal of all selected components.
- Twist
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Determines how much rotation is applied to the components around the center of the circle.
- Relax Interior
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Adjusts the spacing between components so that they stay within the circle while remaining evenly spaced. Lower values will enforce the components' original spacing.
- Alignment
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Determines how the resulting circle will be oriented relative to the chosen components. Options include:
- Automatic: The circularized components are rotated based on the average normal direction of selected components.
- Surface: The circularized components conform to the surface of the original shape.
- Automatic: The circularized components are rotated based on the average normal direction of selected components.
- Smoothing Angle
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Specifies whether or not the inserted edges on the circle are automatically softened or hardened when the operation is complete.
- Evenly Distribute
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Specifies whether or not circularized vertices are evenly distributed along the circle's circumference.
- Add Divisions
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Adds additional vertices to the current selection, which results in smoother circles.
- Supporting Edges
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Adds edges to the vertices along the circle's circumference. This can be used to help avoid n-gons from either the outside, inside, or both sides of the circle.