Maya 2026 Known Issues
This page lists known limitations for Maya, Maya Creative, or both, and any available workarounds.
Animate in Context limitations |
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For limitations related to cuts, loading shot playblasts, and the new Cut Slider for Animate in Context, see Animate in Context requirements and limitations. |
When updating multiple attributes in the Channel Box by pasting (Ctrl+v) an expression like += 1, Maya can incorrectly update the attribute values of all the selected objects when you click back into the viewport |
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Workaround: Manually type in +=1, or freeze objects transforms before pasting values. MAYA-133269 |
Qt6: calling xdg-open from within Maya will fail with Qt errors |
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Workaround: import subprocessMAYA-134040 |
addDoubleLinear, multiplyDoubleLinear, and pointMatrixMult cause errors in custom scripts, while other DoubleLinear attributes result in Script Editor warnings |
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Many math nodes with DoubleLinear (distance) attributes now have versions that use unitless (double) attributes instead. As a result, the original DoubleLinear (distance) versions have been deprecated, but are still available in Maya 2026. These have been renamed to include a "DL" suffix (example: "absolute" has become "absoluteDL"), while node types without the"DL" suffix now refer to the new unitless math nodes (example: "createNode absolute"). Old scenes with DoubleLinear math nodes will open/import correctly in Maya 2026 but will issue warnings about any deprecated DL nodes in the scene. In addition, three math node types have been renamed to include a "DL" suffix for consistency and will need to be updated in custom tools/scripts: - addDoubleLinear is now "addDL" - multiplyDoubleLinear is now "multiplyDL" - pointMatrixMult is now "pointMatrixMultDL" Maya 2026 scenes with math nodes may exhibit problems when attempting to open in older releases. - Lines like "createNode power" (which, in a 2026 .ma file, will create a unitless power node) will create the pre-2026, DoubleLinear version of the power node in pre-2026 releases. - Lines like "createNode powerDL" will cause errors in older releases since powerDL did not exist pre-2026, but the .ma file can be edited to use the pre-2026 DoubleLinear node type: "createNode power" instead. MAYA-133476 |