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Maya 2026 Known Issues

This page lists known limitations for Maya, Maya Creative, or both, and any available workarounds.

Animate in Context limitations
For limitations related to cuts, loading shot playblasts, and the new Cut Slider for Animate in Context, see Animate in Context requirements and limitations.
When updating multiple attributes in the Channel Box by pasting (Ctrl+v) an expression like += 1, Maya can incorrectly update the attribute values of all the selected objects when you click back into the viewport
Workaround: Manually type in +=1, or freeze objects transforms before pasting values. MAYA-133269
Qt6: calling xdg-open from within Maya will fail with Qt errors
Workaround:

import subprocess

import os

import maya.cmds as cmds

path=cmds.file(q=True, sceneName=True)

if os.path.isfile(path):

path=os.path.dirname(path)

os.unsetenv('LD_LIBRARY_PATH')

cmd=["xdg-open", "%s" % path]



subprocess.call(cmd)

MAYA-134040
addDoubleLinear, multiplyDoubleLinear, and pointMatrixMult cause errors in custom scripts, while other DoubleLinear attributes result in Script Editor warnings
Many math nodes with DoubleLinear (distance) attributes now have versions that use unitless (double) attributes instead. As a result, the original DoubleLinear (distance) versions have been deprecated, but are still available in Maya 2026. These have been renamed to include a "DL" suffix (example: "absolute" has become "absoluteDL"), while node types without the"DL" suffix now refer to the new unitless math nodes (example: "createNode absolute"). Old scenes with DoubleLinear math nodes will open/import correctly in Maya 2026 but will issue warnings about any deprecated DL nodes in the scene.



In addition, three math node types have been renamed to include a "DL" suffix for consistency and will need to be updated in custom tools/scripts:

- addDoubleLinear is now "addDL"

- multiplyDoubleLinear is now "multiplyDL"

- pointMatrixMult is now "pointMatrixMultDL"



Maya 2026 scenes with math nodes may exhibit problems when attempting to open in older releases.

- Lines like "createNode power" (which, in a 2026 .ma file, will create a unitless power node) will create the pre-2026, DoubleLinear version of the power node in pre-2026 releases.

- Lines like "createNode powerDL" will cause errors in older releases since powerDL did not exist pre-2026, but the .ma file can be edited to use the pre-2026 DoubleLinear node type: "createNode power" instead.

MAYA-133476

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