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UV Editor hotkeys

Note:
If you are on macOS, use the following special keys instead of their Windows equivalents unless otherwise specified:
  • Alt = Option
  • Ctrl = Control
  • Windows key = Command
In addition if you have a one or two-button mouse on macOS, make sure to set the Mouse Tracking option in the Interface Preferences as appropriate.
UV Operations
 

4

Wireframe mode

 

5

Shaded mode. See UV Editor View menu.

6

Display texture image

7

Toggle UV Distortion display. See Identify a UV distortion.

Ctrl + Shift

A

Select all active components

Ctrl + Shift

I

Invert current selection

Ctrl

< or >

Shrink or grow selection

Ctrl

C

Copies last selected face

Ctrl

V

Pastes last face added to clipboard

Ctrl

L

Lay out the current selection. See Layout UV shells.

Ctrl

U

Unfold the current selection. See Unfold a UV mesh.

Ctrl + Shift

X

Create a UV Shell from the current selection

Ctrl + Shift

Drag

When a transform tool is active, this constrains movement to edges.

Shift

X

Cut currently selected edges. See Separate and attach UV shells.

Shift

S

Sew currently selected edges. See Separate and attach UV shells.

Q, W, E, R

Activate Select, Translate, Rotate, or Scale Tool respectively

 

A

Frame all UV shells for the selected object.

 

F

Frame all selected components / shells.

Ctrl

Up, Down

Increase / Decrease resolution of checker map (when Checker Map is enabled).

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