Whether you are using Bifrost to simulate liquid or aero, many of the basic tasks are the same.
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Simulate Fluids with Bifrost
Topics in this section
- Create a Bifrost simulation
- Preview a Bifrost simulation
- Disable a Bifrost simulation temporarily
- Control the voxel resolution of a Bifrost simulation
- Work with Bifrost emitters
- Work with Bifrost colliders
- Control velocity with Bifrost motion fields
- Modify values with channel fields
- Delete particles with kill fields
- Work with Bifrost killplanes
- Work with Bifrost Kill Volume and Clipping input meshes
- Limit the volume of a mesh's effect using boundary controls
- Paint Bifrost attributes
- Work with Bifrost user caches
- Work with Bifrost meshes
- Render a Bifrost simulation
- Import an example Bifrost scene
- Convert Bifrost scenes from previous versions
Parent topic: Bifrost Fluids