- In the
FX menu set, select
Note: If the Bullet menu doesn't appear in the FX menu set, activate bullet.mll in the https://beehive.autodesk.com/community/service/rest/cloudhelp/resource/cloudhelpchannel/guidcrossbook/?v=2026&p=MAYAUL&l=ENU&accessmode=live&guid=GUID-2CF7D90B-EF10-40D1-9129-9D401CCAB952.
Creates a Ragdoll solver for the selected skeleton.
- Capsule Mass
- The total mass of the capsule.
- Capsule: Bone Length Ratio
- Controls how much of each bone is covered by a capsule. Reducing this value reduces the amount of overlap between the capsules at the joints
- Capsule Radius: Length Ratio
- Controls the width of the capsules, relative to the length of the bones.
- Joint Angular Damping
- Lets you specify an angular damping value for the Ragdoll joints.
- Joint Angular Softness
- Lets you specify an angular softness value for the Ragdoll joints.
- Joint Angular Restitution
- Lets you specify an angular softness for the Ragdoll joints.
- Joint Name Separator
- Lets you modify the character(s) that appear between joint names when naming capsules.