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1.3.1 - Arnold for Maya

Release Date

28 July 2016

This version uses the Arnold 4.2.14.2 core.

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NEW FEATURES

  • Introduced new Arnold Material presets
  • Support for Color Management on Image Planes

ARNOLD RENDERVIEW

  • Support IPR updates while using mesh Sculpting Tools
  • Support for curves width changes during IPR sessions
  • Fixed "region" argument in arnoldRenderView command
  • Fixed crash when renaming snapshots in Arnold RenderView (on OSX)
  • Support for MEL callbacks during IPR in Arnold RenderView
  • "Object" and "Barycentric" Debug Shading modes were inverted

BUGFIXES

  • Fixed the display of standins with VP2 for Maya 2016 Extension2
  • Changing image filename or color space updates the TX files during IPR (if auto-tx ON)
  • Fixed issue in TxManager using "files from folders" mode
  • Write maketx logs in windows and OSX

INCOMPATIBLE CHANGES

  • OpenVDB is now the default mode for volumes

FIXES

#2466 Minor revision to About Box
#2493 Support Image planes Color Management
#1096 override on layer renderer ("Render Using")
#2477 Add material presets to MtoA
#2495 Standins not displayed in VP2 in Maya 2016.5
#1609 When running maketx, output is not displayed on osx and windows
#2333 Merge 'Override' with 'Diagnostics' tab in Render Settings window like HtoA
#2373 Make OpenVDB the default DSO for Volumes
#2379 'Default Arnold Display Driver' text is cut off
#2381 [OSX] Maya crashes when you rename a snapshot in the Arnold Render View
#2391 ArnoldRenderView command argument "region" is not working properly
#2397 MEL callbacks not triggered by Arnold Render View
#2399 IPR doesn't update changes to curve width
#2469 IPR is not updated with sculpt tools
#2475 Invalid string comparison in ArnoldRenderToTexture.cpp
#2497 TxManager not working properly with "files from folder"
#2392 Remove key icon from Licensing window

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