Prepare the scene
In the following procedure, you prepare the MotionBuilder scene and open the files needed to start this tutorial.
To prepare the scene:
From the menu bar, choose File
New.
An empty 3D scene is created.
From the menu bar, choose Layout
Editing.
Layout options
Note:The default layout is set to Editing.
The Editing layout displays all the user interface you need to complete this tutorial.
In the Asset Browser Resources window, click the Tutorials folder.
The contents of the Tutorials folder appear in the display pane, in Thumbnails display by default.
Tutorial assets displayed in thumbnails
In the Asset browser display pane, click the mia_servo asset (mia_servo.fbx file) and drag the asset in the Viewer window.
The FBX Open context menu displays.
Select FBX Open
. A model named Mia (mia_servo asset) appears in the Viewer window in the T-stance as shown in the following figure. This character includes a “Servo arm” that is parented to the right shoulder bone and added as a Character Extension.
Mia in the T-stance, with a Servo arm
In the Character Controls window, Mia is shown by default as the current character in the Character menu.
From the menu bar, choose File
Save As.
The Save File window appears.
Navigate to a directory other than the default MotionBuilder Tutorials directory where you want to save the file and click Save.
The Save Options dialog box appears.
Save Options
Click Save.
Choosing to save the file to a directory other than the default MotionBuilder Tutorials directory ensures you do not overwrite the original .fbx file.