• Help Home
  • English (US)
    1. English (US)
    2. 日本語
    • MotionBuilder What's New
      • What's New in MotionBuilder 2025.1
      • What's New in MotionBuilder 2025
      • What's New in MotionBuilder 2024
    • MotionBuilder Release Notes
    • MotionBuilder Installation
    • Getting Started
    • Basics
    • Managing Scenes and Files
    • Interoperability
    • USD for MotionBuilder
    • Animation
    • Character Animation
    • Lighting and Shading
      • Lighting and Shading
        • Lights
          • Custom lights
            • Light types
            • Adding and removing lights
            • Intensifying a light
            • Adjusting light color
            • Defining a light’s Interest
            • Defining a light’s Up vector
            • Spot Lights
            • Drawing lights that face front
            • Projecting images with lights
            • Previewing Alpha channels of projected images
            • Projecting light on the ground
            • Attaching a gobo to a spot light
            • Showing the light beam
            • Adjusting fog in lights
            • Saving light settings as defaults
            • Restoring the custom default light settings
            • Restoring original light settings
            • Light settings
          • Global lights
        • Shaders
        • Surfaces
    • MotionBuilder Rendering
    • Customizing
    • Keyboard Shortcuts
    • Reference
    • MotionBuilder Scripting
    • MotionBuilder Developer Help
    Share
    • Email
    • Facebook
    • Twitter
    • LinkedIn

    Intensifying a light

    You can increase or decrease the brightness of any type of light using the Navigator or Property window’s Light Intensity settings. The lower the intensity value, the softer the light.

    • When set to 100, the Intensity mimics a hard light.
    • At 0, the light is off.

    Click the Animate (A) button beside the Intensity settings to activate this setting for animation.

    Parent page: Custom lights

    Was this information helpful?

    Except where otherwise noted, this work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License. Please see the Autodesk Creative Commons FAQ for more information.

    • Privacy Statement
    • Legal Notices & Trademarks
    • Report Noncompliance
    • © 2025 Autodesk Inc. All rights reserved